Difference between revisions of "Weekly Discussions"

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(19 January 2010')
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= 19 January 2010' =  
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= 19 January 2010 =  
  
 
Why make something noisy?  
 
Why make something noisy?  
- The benefit of sampling
+
* The benefit of sampling
- or maybe trying every ombination along a spectrum
+
* or maybe trying every ombination along a spectrum
- a maze
+
* a maze
- Minesweeper? - except a wrong turn can't be completely detrimental to the whole system .... maybe though - aging / death discussion
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* Minesweeper? - except a wrong turn can't be completely detrimental to the whole system .... maybe though - aging / death discussion
  
 
Positive feedback loops --> bistable, bimodal phenotype
 
Positive feedback loops --> bistable, bimodal phenotype
- ex. S. cerevisiae with galactose (Acar paper) - have 2 positive, 1 negative - negative allows switching between states
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* ex. S. cerevisiae with galactose (Acar paper) - have 2 positive, 1 negative - negative allows switching between states
- perhaps the two states can be complementary to each other
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* perhaps the two states can be complementary to each other
- random on/off transition
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* random on/off transition
- barcodes? decoding, decrypting - combination lock-ish - bacteria as a random number generator - stops when it fits the "slot"
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* barcodes? decoding, decrypting - combination lock-ish - bacteria as a random number generator - stops when it fits the "slot"
  
 
Meeting with Dr. Campbell
 
Meeting with Dr. Campbell
  
- went through papers
+
* went through papers
- positive feedback loops are important
+
* positive feedback loops are important
- Minesweeper --> maybe Battleship
+
* Minesweeper --> maybe Battleship
- the aging papers Dr. C sent - thinking can somehow randomly switch something on, if beneficial to survival @ that time, will select for those and kill the others
+
* the aging papers Dr. C sent - thinking can somehow randomly switch something on, if beneficial to survival @ that time, will select for those and kill the others
- maybe some cell differentiation using +/- feedback  
+
* maybe some cell differentiation using +/- feedback  
- maybe some antenna-ish like sampling - a Biosensor - cell has lots of sensors, randomly sample for something, if detect something with one of the sensors then report...do something else while other cells can keep sensing
+
* maybe some antenna-ish like sampling - a Biosensor - cell has lots of sensors, randomly sample for something, if detect something with one of the sensors then report...do something else while other cells can keep sensing

Revision as of 19:02, 14 February 2010

19 January 2010

Why make something noisy?

  • The benefit of sampling
  • or maybe trying every ombination along a spectrum
  • a maze
  • Minesweeper? - except a wrong turn can't be completely detrimental to the whole system .... maybe though - aging / death discussion

Positive feedback loops --> bistable, bimodal phenotype

  • ex. S. cerevisiae with galactose (Acar paper) - have 2 positive, 1 negative - negative allows switching between states
  • perhaps the two states can be complementary to each other
  • random on/off transition
  • barcodes? decoding, decrypting - combination lock-ish - bacteria as a random number generator - stops when it fits the "slot"

Meeting with Dr. Campbell

  • went through papers
  • positive feedback loops are important
  • Minesweeper --> maybe Battleship
  • the aging papers Dr. C sent - thinking can somehow randomly switch something on, if beneficial to survival @ that time, will select for those and kill the others
  • maybe some cell differentiation using +/- feedback
  • maybe some antenna-ish like sampling - a Biosensor - cell has lots of sensors, randomly sample for something, if detect something with one of the sensors then report...do something else while other cells can keep sensing